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Android error (android cdda)
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3
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February 21, 2019
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Worn item causing game crash when activated need help finding the cause
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4
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February 20, 2019
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The way to translate a mods
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2
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February 13, 2019
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Telescopic Mirror and Cornershot
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9
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February 5, 2019
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StatsThroughSkills II
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45
|
February 5, 2019
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Concept: Big Endgame Challenge/Win States?
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12
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February 3, 2019
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Whaley's mods: Big Buildings, River Buildings, & Seedy Locations
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12
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February 2, 2019
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Armor Up! A mod to make armor more better. New PA Utilities pack!
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47
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February 2, 2019
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Deployable Weapons: Mortars, Anti-tank rifles, etc
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50
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February 1, 2019
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Hightech tool idea
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3
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January 29, 2019
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The Warlock Mod
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11
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January 29, 2019
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Homeless camp scenario start
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8
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January 28, 2019
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Hmmm a android bug
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9
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January 27, 2019
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Complete mutation graph: requisites, cancels and more
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1
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January 25, 2019
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LUA mod to add flags to a monster?
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2
|
January 22, 2019
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PoraComp Testers Needed!
|
13
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January 21, 2019
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Cheesy_powergen: Crude pico hydroelectricity and gravity powered lamps
|
9
|
January 10, 2019
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Earlygame Progression Mod
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4
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January 10, 2019
|
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Early Game Mutations Mod
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5
|
January 9, 2019
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Method of Expanding The CDDA Map: Real Life Landmarks, Continents, Oceans, Etc
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2
|
January 8, 2019
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Mutation Changes mod
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64
|
January 5, 2019
|
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Computers for research and fun
|
25
|
January 5, 2019
|
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Disable hacked bots
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12
|
January 3, 2019
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Improved deconstruction
|
4
|
January 2, 2019
|
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Fungal infection while wearing full power armor?
|
14
|
December 30, 2018
|
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Rotating and why it should be there
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15
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December 29, 2018
|
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Transplant trees mod help
|
1
|
December 26, 2018
|
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The alternate ends of the world
|
5
|
December 25, 2018
|
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Mod Incorporating Additions to C++ Source?
|
5
|
December 24, 2018
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Vehicle connect
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6
|
December 24, 2018
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