I wanted to add some simple things to cdda so I made a mod containing them.
the mod contains:
-phenol production from willowbark
-acetone from acetic acid
-aspirin from acetic anhydride
-acetic anhydride and synthesis
-gypsum from walls and usage to get sulfuric acid
-sulfur from sulfuric acid and a reducing agent
-blunderbuss ammo able to be crafted with matchhead powder
-egg shells and conversion to limestone
-weak antibotic production (sulfa drugs)
-crude disinfectant from things like bleach and vodka
-caffeinated caramel
-ammonia from bird litter
-aspirin-like tea from willow bark
-yeast spread (marmite) to use up excess yeast
-some more blunderbuss weapons
-arming cap, a helmet to go among side the gambson
-wooden armor for inawood characters
known issues:
-you can od on caffeinated caramel
If anyone can explain why this is happening it would be appreciated
notes:
-this is my first mod so feedback on mistakes I made would be appreciated
-feel free to add features of this mod into the main game (I made the mod because I don’t know how to add stuff to the main game)
-this is my first time using github so let me know if there are problems downloading the mod
link:
link to mod
edit: fixed a bug with the wooden helmet
edit:fixed a typo