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How'd you like to help with 0.G Stable? Issue triage outsourcing poll
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1
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963
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December 10, 2021
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"No Hope" mod v2.6
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38
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8946
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November 26, 2021
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Private Defense: 3D-printed firearms and accessories
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24
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2815
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December 3, 2021
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Tileset Editing with ImageMagick, jq, fish, CLion, and Pixelmator Pro
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13
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2628
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December 1, 2021
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[Mod] XEAS (Xeno-Adapted Stuff)
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5
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6500
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November 20, 2021
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Now that CBM's are planned to become alien tech, what's the plan for bionic professions?
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42
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2967
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November 12, 2021
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Relistic damage typing on player armor (Custom mod experience)
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0
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548
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November 4, 2021
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Changing "Hates fruit" to "Fructose intolerance"
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0
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541
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October 25, 2021
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Sunken Wastes mod (seeking contributors)
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4
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942
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October 15, 2021
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Magiclysm Addon - Enchanted Bullets (Borderlands-esque elemental bullets for most vanilla guns)
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5
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1750
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October 14, 2021
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Seeking feedback on the TCL (new lab) from playtesters
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10
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1551
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October 12, 2021
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More arrowheads
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5
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625
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October 11, 2021
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Best way to implement "reverse battery compartment mod" within current code structure?
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43
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1332
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September 24, 2021
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Abrahms Recipes
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4
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1554
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September 24, 2021
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Question about cities and z-levels and specials
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0
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553
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September 20, 2021
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Mutation Changes mod
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80
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25763
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August 14, 2021
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Abrahms Fork It
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0
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830
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July 10, 2021
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Rock_glock v1.0 Released
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7
|
965
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August 13, 2021
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Content Pack - Houses +
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15
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1785
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August 11, 2021
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[MOD] Fixed The Startup Errors for More City Locations
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3
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649
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August 3, 2021
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M.A.G. Armory Mod (v.2.0 beta) WIP
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0
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1075
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July 31, 2021
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Diluted Mutagens - Need assistance from experienced mutagen users
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1
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1609
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July 16, 2021
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Abrahms No Paper Cash
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0
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521
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July 14, 2021
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Cars to wrecks (Updated)
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0
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506
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July 10, 2021
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Indoor Survival Mod?
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2
|
1020
|
July 8, 2021
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Creating a needs framework for NPCs (And maybe even PCs)
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6
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754
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July 6, 2021
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First stab at faction camps
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4
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582
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July 5, 2021
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Advanced Gear/Nanotech (unfinished)
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39
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9242
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July 3, 2021
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[Mod] Profession: Goth Clown
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0
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624
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June 29, 2021
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The post as been deleted by user
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0
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606
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June 12, 2021
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