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Suggestion: Snowmen, snow angels and snowballs+
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3
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November 20, 2017
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Suggestions: Pollution and radiation+
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6
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November 18, 2017
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Suggestion: Auto-refuel adjecent fire
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1
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November 18, 2017
|
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Suggestion: Multi-step cooking/charcoal-making mechanic for cooking
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1
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November 18, 2017
|
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Bionics installation rebalance. Specifically installation failure results
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7
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November 17, 2017
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Molle Gear/LBE idea
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1
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November 16, 2017
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Sandwiches - adjustment "needed"
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8
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November 13, 2017
|
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Hunting Blinds\hiding in bushes?
|
5
|
November 13, 2017
|
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Infrared goggles change/new item like it
|
1
|
November 1, 2017
|
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Static bases - Returning and excursions
|
34
|
November 1, 2017
|
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NPC companions sharing resources
|
3
|
October 31, 2017
|
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Crafted sights/scopes (or lack thereof)
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4
|
October 30, 2017
|
|
Set Starts for Social Interaction and beginers
|
2
|
October 28, 2017
|
|
Basic stance system (offshoot of the stealth thread)
|
6
|
October 26, 2017
|
|
Salt and spice - PC helps themselves
|
10
|
October 26, 2017
|
|
About writting mods
|
14
|
October 25, 2017
|
|
Feature Suggestions & Possible Bug Report
|
4
|
October 18, 2017
|
|
The Lab
|
3
|
October 16, 2017
|
|
Science labs bionics stockrooms
|
1
|
October 13, 2017
|
|
Bundles
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3
|
October 13, 2017
|
|
I feel like CDDA may need a feature freeze if 0.D is going to go anywhere
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2
|
October 11, 2017
|
|
"Brawling V2" martial art
|
6
|
October 10, 2017
|
|
Changing Omnicellular to spawn NPCs instead of monsters?
|
8
|
October 10, 2017
|
|
Introducing a new anti-melee Z, the "Acid Boomer"
|
5
|
October 9, 2017
|
|
Debuff all the enemies!
|
4
|
October 9, 2017
|
|
Grappling hook uses
|
8
|
October 7, 2017
|
|
Combat stance
|
7
|
October 6, 2017
|
|
New Kind of City: Quarantined City
|
13
|
October 4, 2017
|
|
Simple vehicle controls
|
4
|
October 4, 2017
|
|
Walk\run change
|
4
|
October 4, 2017
|