|
C'mon mansions. Really? Really?!
|
|
9
|
120
|
July 23, 2013
|
|
Story-aware spawning of zombies
|
|
19
|
255
|
July 22, 2013
|
|
New start mod a little easy?
|
|
9
|
195
|
July 22, 2013
|
|
Combined meals
|
|
7
|
165
|
July 22, 2013
|
|
Precision Purification
|
|
0
|
134
|
July 22, 2013
|
|
Disinfectant + Zombie Bites
|
|
8
|
395
|
July 21, 2013
|
|
CBM: Bionic Manigement
|
|
1
|
168
|
July 21, 2013
|
|
Megas big compendium of possible game improvements
|
|
5
|
197
|
July 21, 2013
|
|
HUD Visor for Recipes and Mechanical Work
|
|
1
|
177
|
July 21, 2013
|
|
Feature Request: Better Vehicles
|
|
14
|
293
|
July 20, 2013
|
|
Junkie Diseases and how they could be coded
|
|
23
|
387
|
July 20, 2013
|
|
Trapping, hunting, working dogs... oh my!
|
|
1
|
622
|
July 20, 2013
|
|
"Guilty about killing..." Needs changed
|
|
29
|
438
|
July 20, 2013
|
|
Adding value to "Self-aware"
|
|
4
|
411
|
July 19, 2013
|
|
Urban, Suburban, Rural!
|
|
7
|
129
|
July 19, 2013
|
|
Electronics ++
|
|
9
|
236
|
July 19, 2013
|
|
Attribute Gain and Athletic Gear
|
|
6
|
171
|
July 19, 2013
|
|
More books!
|
|
3
|
137
|
July 18, 2013
|
|
Better NPC Fights
|
|
4
|
244
|
July 18, 2013
|
|
Is there a reason we can't craft a &%$@$% hat?!
|
|
13
|
209
|
July 17, 2013
|
|
Usable furnaces
|
|
18
|
314
|
July 17, 2013
|
|
How to defeat 75 items restriction
|
|
7
|
302
|
July 17, 2013
|
|
Choosing amount of liquid to pour instead of pouring all of it
|
|
4
|
285
|
July 17, 2013
|
|
Omnitool/Toolkit
|
|
8
|
181
|
July 16, 2013
|
|
Suggestion: Bullets
|
|
10
|
188
|
July 16, 2013
|
|
RC cars
|
|
6
|
401
|
July 16, 2013
|
|
Electrolysis Device/electrolyzer
|
|
0
|
268
|
July 16, 2013
|
|
Suggestion for toning down archery
|
|
14
|
229
|
July 16, 2013
|
|
Fungaloid Improvements
|
|
1
|
220
|
July 15, 2013
|
|
Durability and Martial Arts
|
|
9
|
192
|
July 15, 2013
|