|
Professions with mutations
|
|
10
|
384
|
March 4, 2014
|
|
Abstracting NPCs?
|
|
1
|
252
|
February 6, 2017
|
|
Trait for mapping discovered tiles
|
|
6
|
197
|
August 24, 2013
|
|
The extremes of vehicle design (and how it's lacking)
|
|
11
|
2717
|
January 6, 2019
|
|
Epic End-Game Quests
|
|
22
|
331
|
March 30, 2013
|
|
Favorite Recipes and/or Marking recipes as inactive
|
|
4
|
192
|
May 19, 2014
|
|
Generators
|
|
24
|
405
|
October 2, 2014
|
|
Trained and outfitted dog
|
|
0
|
188
|
February 8, 2017
|
|
Damaged goods make damaged items
|
|
9
|
271
|
February 20, 2014
|
|
Engines as simple generators
|
|
0
|
211
|
June 5, 2017
|
|
Burning Food
|
|
4
|
170
|
June 3, 2014
|
|
Cataclysm Season
|
|
89
|
962
|
January 20, 2015
|
|
Wild life searches the town for YOUR food
|
|
7
|
157
|
April 9, 2014
|
|
Thoughts about game option and interface defaults
|
|
4
|
423
|
May 31, 2020
|
|
Weird wacky horrifying Cataclysm
|
|
3
|
560
|
January 6, 2021
|
|
H&K UCP - Probably Too Good
|
|
4
|
457
|
July 4, 2017
|
|
Flint and Steel
|
|
7
|
459
|
May 27, 2013
|
|
Strength/Mass-based kick/jump
|
|
11
|
177
|
May 22, 2014
|
|
Landmines a tad too heavy?
|
|
6
|
224
|
November 13, 2013
|
|
Waterlogged Loot
|
|
2
|
155
|
October 4, 2013
|
|
Build# in file build.txt
|
|
1
|
205
|
December 1, 2016
|
|
One off story/mission linear locations
|
|
1
|
153
|
May 4, 2013
|
|
New buildings and special zombies
|
|
4
|
152
|
April 20, 2013
|
|
Cataclysm: Easy Days Ahead (AKA, DDA is way too damned easy)
|
|
129
|
2037
|
November 27, 2013
|
|
Migrating all battery tools to magazine batteries
|
|
9
|
754
|
June 25, 2017
|
|
Free aim stystem?
|
|
9
|
833
|
September 21, 2018
|
|
The road to success is practice, perservere, perfect! (Tiny mod idea)
|
|
0
|
424
|
October 8, 2019
|
|
Vehicle durability/damage scaling
|
|
0
|
234
|
June 8, 2016
|
|
Bicycle wheel recipe / fold with small wheels
|
|
8
|
280
|
November 11, 2014
|
|
Car Hotwiring
|
|
3
|
1060
|
October 28, 2016
|