Vehicle durability/damage scaling

in world gen options, since I can’t figure out how to re-order vehicle parts (if it’s even possible) so that the frame isn’t always the first thing damaged always forever (that’s why I have quarter panels, those should be destroyed before the frame when running into stuff)

a simple option to scale damage reduction for frames or durability multipliers would be great. I’ve had some of my heavy duty frames (with HD quarterpanels and Mil. composite armor) destroyed from shrubs at 20 mph because the frame breaks first.

also: using the vehicle mods, hitting a snake at 80 mph with a mil. composite ram, only… to have the bounce 5 times in a row. What?