[quote=“Sundaysmile, post:12, topic:8560”]Glad to see some ideas and support.
The ideas I began with were only just examples and not even very good ones. All I wanted was things to get very topsy turvy and just plain… unnatural. For instance with the unusual weather, it could be raining any number of things, natural fluids such as water, slime, blood, or something completely alien identified only as “Strange Liquid” which when drunk could induce anything from temporary psychosis, vivid hallucinations, food poisoning, blindness, shakes. Effects could be random or catalogued for wiki guides for those that like that.
Other examples I would perhaps be a little more subtle, such as your watch running backwards, or it still being daylight at 2am or pitch black at 2pm. Temperature spikes at different intervals usually days apart or even strange behavior from the local wildlife, squirrels going berserk and attacking wolves, animals committing suicide by drowning themselves.
Books and Newspapers articles read during this time only have the Character’s Name repeated again and again and again, Zombies and Animals might even make utterance of the character’s name grunting out or hissing something that sounds similar to their name.
Of course what I had in mind was to not just to vamp up the difficulty, but to really unnerve the player when they realize something is very, very wrong. [/quote]
You’re selling me on this.
I’m still not sure about the “seasonal” thing but I like these ideas.