The extremes of vehicle design (and how it's lacking)


#1

So we all know the typical deathmobile setup. Military composite everything, a tank gun or 5, auto laser turrets… but to me, something’s missing. Many versions back there were 15 liter engines, and the mechanics skill went up fast enough to feasibly put 2-3 on your car. Everytime you accelerated you’d go deaf and the BRUMBRUMBRUMBRUM message showed up.

Now that’s missing, partly because mechanics seems to go up past 10 slower now and because every engine is fixed to a liter count. V12s are cool, but I think we need to go even further. V16s, or handcrafted powerhouses made from several truck engines. We need something to stick on the back of our deathmobile at great cost so that we can leave every tile in style - full of smoke and with a sound of 500.

… If there’s a mod for this, someone send me to it, 'cuz I haven’t seen one.

EDIT: Better yet, W engines. We can craft a LOT of stuff that shouldn’t be possible for one single human. Why would engines be out of reach for our dude who can make railguns, vehicles from scratch and mininukes?

EDIT 2: Okay so turns out modding is easier than I thought… maybe I should release a “souped up engines” mod


Did the rules & guidelines for the various sections get removed/changed?
#2

Yeah making a mod of this is the better idea anyways. Its already been stated that “X should be possible because Y is” is basically a flag that your idea isn’t going to get mainlined. The game is ‘largely possible’ with ‘isolated instances of super science.’ Player crafting super insane things that should require factories of specialized equipment is also something that is repeatedly sited as ‘not going to be mainlined.’


#3

Yeah, and theres:
I can walk trough walls:

i can dive from batween the doors
I cant walk trough walls:


#4

V12s are cool, but I think we need to go even further. V16s, or handcrafted powerhouses made from several truck engines. We need something to stick on the back of our deathmobile at great cost so that we can leave every tile in style - full of smoke and with a sound of 500.


#5

This post was flagged by the community and is temporarily hidden.


#6

Watch when it “accidentally” shoots you


#7

The robot rebellion starts continues


#8

Vehicle Turrets are pretty good about not shooting you. Your allies, not so much.


#9

At first when I saw the warning from the turret I thought that if I didn’t get out of its way in time that it would shoot me anyway.


#10

vehicles are already OP, no need to make it worse :stuck_out_tongue: