[quote=“Kevin Granade, post:8, topic:7843”]FYI the main holdups on being able to work on foldable vehicles ares the gnarly UI code and making the resultant folded vehicle reflect the weight of its components.
The UI just needs to check that only “folding” parts are added, and item::volume() and item::weight() need to somehow return the correct values for folded items by iterating over the parts the vehicle is composed of.[/quote]
Yeah, I noticed that w/v is just an estimate now. I’ll start poking around with it soon. I’d ideally like to add a “volume folded” attribute to reflect that some things collapse better than others. Not sure what the ui issues are you’re referring to though. Let me know if there’s anything else to look into there too.
I know I’ve mentioned wanting to do a lot of things, but I’m going to make this my priority as it’s somewhat achievable.