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Food Compulsion Trait
|
17
|
April 15, 2016
|
|
Assinging a "Danger value" to every monster?
|
5
|
April 15, 2016
|
|
Did gunstores get severely nerfed?
|
7
|
April 15, 2016
|
|
Solar sensitivity
|
3
|
April 15, 2016
|
|
Heal Function
|
2
|
April 15, 2016
|
|
Anti-Complacency
|
12
|
April 15, 2016
|
|
Actual Penalties For Broken Limbs
|
5
|
April 15, 2016
|
|
"Sound" meter regarding vehicles still borked
|
5
|
April 14, 2016
|
|
Reworking the morale/focus mechanic
|
4
|
April 14, 2016
|
|
Rare Locations don't spawn? 0.C-12551-g88ee227
|
8
|
April 14, 2016
|
|
Everything Froze
|
12
|
April 14, 2016
|
|
Vehicle construction questions
|
6
|
April 14, 2016
|
|
Can we add a new type of vehicle parts? To build automatic factory
|
1
|
April 14, 2016
|
|
Trench foot
|
6
|
April 13, 2016
|
|
Curtain Door Related Issues
|
1
|
April 13, 2016
|
|
Best uses for NPCs
|
27
|
April 13, 2016
|
|
My bowels ache
|
19
|
April 13, 2016
|
|
3rd character killed by a moose?, no problem now with my No more moose mod
|
3
|
April 13, 2016
|
|
(0.C-12806-ga9c1214 (tiles) Cooking oil bugged, missing "portions" in ID
|
2
|
April 12, 2016
|
|
Problems spawning monsters into a location
|
1
|
April 12, 2016
|
|
We're not suppose to see the sunrise and sunset in underground, did we?
|
4
|
April 12, 2016
|
|
F*cking Shady Zombies
|
31
|
April 12, 2016
|
|
Refugee Center / NPCs
|
5
|
April 11, 2016
|
|
MSYS2 compilation sound library problems
|
5
|
April 11, 2016
|
|
Power Armor UPS bug (Experimental build 4671)
|
1
|
April 11, 2016
|
|
How do shields work with melee combat?
|
6
|
April 10, 2016
|
|
Timed bombs issue
|
1
|
April 10, 2016
|
|
Crafting ingredient distance constraints
|
5
|
April 9, 2016
|
|
Stable Build
|
8
|
April 9, 2016
|
|
Build 1515 and up has new character creation options
|
41
|
April 9, 2016
|