Thats…odd. It was my understanding that when it said “the casing is cracked/ominous green glow” it meant it was a damaged item with radioactive components now spilling out dangerous radiation. And I KNOW nuclear waste and nuclear fuel pellets are radioactive when you scan the tiles, and they have the same “ominous green glow” description. And as I recall, damaged plutonium cells will irradiate the area and the holder.
I can think of several explanations:
1.) Its a bug.
2.) You do not irradiate yourself or the surrounding area unless you disassemble it.
3.) The radiation game mechanics have changed since the source I read about this from was written.
To be safe, I’d take it apart far away from your base while wearing hazmat gear. Then transport the pieces you want to another spot and scan them. If its safe, keep them, if not, give it the Chernobyl treatment.
What the hell? I’ve seen a couple random irradiated spots in damaged areas of labs before, beneath debris piles. And the occasional puddle of spilled plutonium slurry (I think thats from the Bright Nights mod though). But I have never seen large scale irradiation of a lab, or an apartment complex for that matter. Is there a bunch of circular shaped areas of debris around or in it that are irradiated?