Okay, so I’ve decided to get back into CDDA after some months of absence, and with recent changes I’ve had some trouble understanding the new game mechanics. Especially when you field dress a human body, then quarter it, and then make a quick butchery of every quarter and, as a result, you get THIS:
I haven’t seen any mutations on that guy. Not sure if they’re still depicted on the same screen as the clothes and gear are.
Also I don’t remember getting a stomach from dressing a corpse.
Also, where’s my offal?
Humans don’t drop offal, and the cow mutation was a joke I think. It would take a big brained coder to somehow finagle an extra stomach into the butchery yields on a post-thresh cattle.
I guess what happened was due to the fact that each quarter is treated as a separate human corpse (maybe??). At least it showed 4 ‘human’ lines in the butcher menu.
I got the same thing from a Giant Ant about 7904. I’m still pretty new to all the fancy new butchering stuff, so I was trying it out on one of them to see what can be used in combination and got one stomach from field dressing, then quartered it and got another from butchering one of the quarters.
I also quartered an acidic zombie and each of the quarters were still yellow, like they could revive. I quick butchered them, but now I can’t help wondering if they would have revived into four zeds, or if each quarter would get up and walk around on its own. That would be funny to see.
Cloning Scientists/Shockers for unlimited CBMs, anyone?
Basically, if you attempt to quick butcher (BUTCHER) AND the itemdoes not have the FIELD_DRESS flag OR if it doesn’t have the FIELD_DRESS_FAILED flag, then it rolls for a stomach.
The problem is that when you successfully field dress and quarter the body it gives the FIELD_DRESS flag but it does not give the failed flag. This means that this if is still fulfilled because it does not have the failed flag.
Full butchery does not result in additional stomachs because it’s coded differently.
Of course I could be super wrong, but that’s how it looks to my baby coder eyes.
I can’t even trade normally. How come that a trader at a ref center has limited storage and can’t accept my piles of garbage? What am I supposed to give him in exchange for some ammo?
The problem with what you say is that the stomach is initially removed when you field dress the corpse, yielding 1 unit of human stomach. If the stomach is to be harvested, it should be from this point, in my opinion, because you’re removing the ‘guts’ of the creature.
THEN when you quarter it you get 4 pieces.
THEN when you quick-butcher the pieces, each piece yields an additional unit of stomach.
This means that from butchering 1 human corpse I get 5 units of stomach.
I again believe this is related to the code I listed above. It’s checking for a stomach each time you quick-butcher the quarter, as though you were quick-butchering a non-field dressed corpse. I don’t think this should be this way, I believe a stomach should only be checked when field-dressing or when butchering a full, non-field-dressed corpse.
Because of the way full butcher is coded, it does not grant additional stomachs when butchering the quarters.