version: it is an old problem.
AFAIR in the older versions there was two types of car in the game:
- cars with damage which made them unusable without a repair. This prevented the player to use them, repairing them was an adventure and an archivement.
- cars far from the cities without gas. They was much easier to take, you just needed a hose and a jug full with fuel from an abandoned car in the city. Still you had to survive until you find one.
They are gradually replaced with more and more working cars. There was the lucky “like new” cars in some garages (they was rare and i like them), there was cars with leaky fuel tanks (at least it was a serious problem), etc.
Now - well, for a long time - there are cars in the cities ready to drive. They are damaged but who cares, they are drivable and serves fine as mobile base and getaway car. To find one you just have to stroll over the city and examine the cars. Most of them have faulty engine, but this doesn’t make much difference, you have to start them few times. Sometimes you can find more then one usable cars, so you can waste them on zombies or on locked gunstores.
I think cars with fatal damages should be back and usable cars should be gone, because now the game more about some luck than an adventure. Of course this means welder should be more plenty than now, because - this is my experience - they are rarer than usable security vans full with gold.