Manual Slimesprings
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0
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642
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November 22, 2020
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Original Drug Names
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4
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1883
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November 21, 2020
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Grand Opening of the Sierra Madre!
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0
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1223
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November 17, 2020
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Fantasy Based Martial Arts
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13
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1590
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November 17, 2020
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Nixpkgs overlay for experimental builds, mods, soundpacks, and tilesets [Linux/macOS]
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2
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697
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November 15, 2020
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[In-progress] Water World Mod
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10
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1936
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November 13, 2020
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[WIP] Wandering Masters MOD
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2
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1034
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November 12, 2020
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Android Version
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681
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49021
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November 10, 2020
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Making low recoil fire arms
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0
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442
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November 5, 2020
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[In-progress] Base mod! generators
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50
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3698
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November 1, 2020
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[merged] More windows and and buildable skylights
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23
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2318
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March 13, 2020
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Culinary Days Ahead
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10
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2209
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October 28, 2020
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[In-progress] Early Survival mod
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2
|
977
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October 28, 2020
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[In-progress] More/Expanded Factions (ideas, tips and progress notes) (not dead but not being worked on)
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23
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2554
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October 24, 2020
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Better Energy Weapons!
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17
|
1056
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October 22, 2020
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CDDA Game Launcher (Automatic updates and more!)
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234
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179220
|
October 18, 2020
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Gods Guns-mod - new update clothing and weapons! 0.3
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0
|
823
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October 15, 2020
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Kinda fixed a bug, now what?
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1
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364
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October 14, 2020
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Proposal: Simple stealth mechanic
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8
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1325
|
October 13, 2020
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Tileset Tool Improvements
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0
|
499
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September 29, 2020
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What happens if i blacklist an enemy in an existing world?
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1
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529
|
September 28, 2020
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Suggestions for innawoods mods
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2
|
791
|
September 25, 2020
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Primitive Plank
|
|
9
|
1020
|
September 19, 2020
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Tileset Editor 1.0 (Proof of Concept)
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|
120
|
7530
|
September 14, 2020
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Fixing a mod artifact item
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7
|
896
|
September 10, 2020
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Follower should tell the player when they’re full/nauseas etc
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3
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527
|
September 7, 2020
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Text Fallback Fillers, an alternative to ASCII fallbacks
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1
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516
|
August 26, 2020
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REXPaint now lets you export ASCII art to a format readable by CDDA
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|
7
|
733
|
August 20, 2020
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How to add an item to a martial art
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1
|
426
|
August 19, 2020
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Blaze Industries: A spiritual successor to blazemod AKA Vehicle Additions
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|
11
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7560
|
August 17, 2020
|