WARNING!!!: This mod requires the experimental builds for it to work.
News: Update 11/23/18
This is the gigantic jabberwock of a mod that adds alot of content to the game. It adds new items,buildings,scenarios,monsters,etc. It also reworks and adds alternatives to many things from recipes to scenarios. It also adds a pseudo-story and lore on the works. The Bio-Weapon, Supper Soldier, Commandeer, Slave Fighters and the Old World Prepper NPC factions join the world. Seek the Bio-weapons, find loot,take down news monsters and invest in skills for new craftable items. Goodluck Survivor.
Report bugfixes and make suggestions here if you have the know how. This does not mean I will ignore post here, it’s just that github allows me to manage everything easier.
[url=https://github.com/Noctifer-de-Mortem/nocts_cata_mod/archive/master.zip[/url](Works on the most current experimental.) Direct link to download the mod, no hassle, just the file.
Feedback is welcomed! Hope it’s fun.
1.) Where is the list of things added in this mod?
A: It is included in the readme.md file included in the mod. (Outdated)
3.) What about the version in the Launcher?
remroy’s launcher is known to be finicky with mods in general. Not recommended. to download from there
4.) Will this mod work with coolthulu’s patch/other compiled version of cdda?
There is no reason for it not to. There is no known conflict since it mostly mirrors the experimental with assorted differences. If there is an error in those version, feel free to let me know and we can see if it can be fixed.