Grand Opening of the Sierra Madre!

Has your life taken a turn? Do troubles beset you? Has fortune left you behind? If so, the Sierra Madre Casino, in all its glory, is inviting you to Begin Again. Come to a place where danger, Cloud, Ghost People and security holograms await around every corner. Choke in the pockets of toxic gas, make new enemies and get killed in a fight with Ghost People. Let your eyes take in the rubble of the Villa and the dead bodies of former Treasure Hunters scattered around. Countless diversions await. Gamble with your life in our casino, inject stimpacks like a junkie, run away from the security holograms, fire your holorifle at Ghost People or desperately defend yourself with a knife spear of their own design. So if life’s worries have weighed you down… if you need an escape from your troubles… or if you just need an opportunity to begin again, join us. Let go and leave the world behind at the Sierra Madre grand opening, this November. We’ll be waiting.

And so the day has come, after two months of works, many tiring evenings, feeling guilty for not making enough progress and being too lazy, 218746182734618235461583462783456 bugs, I’m glad to announce the release of my mod bringing the Sierra Madre location and many of the Dead Money unique mechanics to Cataclysm: Dark Days Ahead (Bright Nights fork is supported too) as a tribute to Dead Money, the best Fallout DLC ever made. For the details regarding the exact content and features read the README file.

Link to the mod: Sierra Madre

Link to the screenshots: screenshots


Please let me know if you encounter any bugs, balance issues/suggestions, something is not clear or any wishes/complainst you might have. Any feedback is greatly appreciated.

I hope you’ll enjoy my mod.