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Place items in backpack/pockets
|
1
|
November 1, 2013
|
|
Stationary Gun Emplacements
|
5
|
November 1, 2013
|
|
Lesser weight for worn clothing/armor
|
3
|
November 1, 2013
|
|
Advent Calendar
|
6
|
November 1, 2013
|
|
More corpses, more dangers
|
28
|
November 1, 2013
|
|
SAFE Mode Change
|
9
|
November 1, 2013
|
|
Rifle Straps
|
12
|
October 31, 2013
|
|
Pipe as an alternate component
|
17
|
October 31, 2013
|
|
Filter masks the same volume as packed laws
|
4
|
October 31, 2013
|
|
Good backpacks should add (slight) carry weight capacity
|
7
|
October 31, 2013
|
|
Vehicle spawn ratio/quality
|
6
|
October 31, 2013
|
|
Vehicle Cargo Volumes
|
23
|
October 30, 2013
|
|
Turkey Hulk
|
25
|
October 30, 2013
|
|
UI functionality suggestion/request - multidrop, multiequip
|
1
|
October 30, 2013
|
|
Staying Sane
|
7
|
October 30, 2013
|
|
Achievements
|
7
|
October 30, 2013
|
|
Rename Hardcore trait
|
11
|
October 30, 2013
|
|
Flares
|
2
|
October 30, 2013
|
|
Special zombies having higher quality drops
|
17
|
October 30, 2013
|
|
Libraries?
|
16
|
October 30, 2013
|
|
Sheaths, Holsters, and Slings
|
8
|
October 30, 2013
|
|
GUNSMITHING - High (12+) Level Fabrication?
|
40
|
October 30, 2013
|
|
Proposal: Darkseekers / Vampire-like
|
10
|
October 30, 2013
|
|
What should a zombie be
|
9
|
October 30, 2013
|
|
The Description thread
|
2
|
October 29, 2013
|
|
Moles on steroids
|
4
|
October 29, 2013
|
|
Animal fat
|
4
|
October 29, 2013
|
|
Tranquilizers
|
5
|
October 29, 2013
|
|
Automatically adjust game screen size
|
1
|
October 29, 2013
|
|
The Sink, The Toilet and the water
|
13
|
October 29, 2013
|