Blunderer

Basically it would just make it 4 times as likely that the things that spawn are stronger creatures then say generic zombies or wolves… even ants to an extent. kinda like a reroll of the creature to see if it would have a higher difficulty score.
-also, i think a difficulty score tag on monsters could be handy

and finally “FUN” little thing

Hacking bank computer console

“Multiple Tankbots Fall from the ceiling”

When I read the title, I thought this was going to be a suggestion for a “butter fingers” type trait that made it more likely for a character to waste materials when they botch an attempt to craft/repair something.