Waterborne organism mutations and wet dwellings

With the addition of water / amphibian-centric mutations, perhaps options for an underwater base can be explored? I’d imagine feeling more at home in a river than in any kind of dry shelter if I was a fully mutated cephalopod. Thoughts?

Also, bigger bodies of water such as lakes, heck, maybe even a sea with islands?

We kinda need Z levels before anything resembling an underwater shelter is feasible. We will surely have those types of things, we just have to wait for a version or two. Biome generation has been something that we want implemented into the game for a while now, also going to happen eventually.

Good to hear. Speaking of Z-levels, once those are implemented will we be able to connect surface construction to underground one? I’m thinking banks of solar panels routed to power machinery below ground?

The Legend of Cataclysm: The Wind Waker?


In his house at R’lyeh, dead Cthulhu waits dreaming.

Ph’nglui mglw’nafh Cthulhu R’lyeh wgah’nagl fhtagn.

Ia Ia! Cthulhu Fhtagn

Designing and building my own R’lyeh in the deepest of depths… :slobbers:

This would be great!