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Questions about Trapping
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1
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235
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October 23, 2015
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Mutated part droprate, gun smitheries, and security systems
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1
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198
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October 23, 2015
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Transhuman Scenario
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7
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323
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October 23, 2015
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Nice things?
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12
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347
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October 23, 2015
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In-Editor Vehicle Colors
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0
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205
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October 23, 2015
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Add rivtech stuff to mansion drop list, and coffeeshop machines + syrup
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2
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211
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October 23, 2015
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New Military Building -- The FOB
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1
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210
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October 22, 2015
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"feel out terrain"
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7
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227
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October 22, 2015
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82e95fe - Pre-modded gun mods can be unloaded
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3
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208
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October 22, 2015
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Mutation ideas
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57
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1072
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October 22, 2015
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Making an entire AFB Mapgen
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14
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241
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October 21, 2015
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Is there anymore stuff can install on power armor? and about rocket launcher
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2
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154
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October 21, 2015
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Mid-late game dog enhancements?
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6
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277
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October 21, 2015
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Subway as transportation network or base?
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29
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1643
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October 21, 2015
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I need to wear earplugs 24/7
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4
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485
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October 21, 2015
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New Option - Consistent Time Flow
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5
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232
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October 21, 2015
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Fitness and stuff
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10
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426
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October 21, 2015
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Better Non-Playable Characters
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13
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304
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October 21, 2015
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Improve vehicle coverage for armour
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6
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231
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October 20, 2015
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I would kill for a basic livestock mod
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5
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267
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October 20, 2015
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KSG 2 underbarrel slots
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4
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238
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October 20, 2015
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6b77ff4 - Nerf to night vision makes no sense
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8
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604
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October 20, 2015
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Vehicle scoop causes battery power: 1,232,810 (1.2MM more than battery can hold)
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2
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181
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October 19, 2015
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Robotic Autocrafters
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5
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251
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October 19, 2015
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CBM Maintenance
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1
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476
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October 19, 2015
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RM13 Combat Armor functions hardcoded?
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0
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217
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October 19, 2015
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CVD Machine =/= Ball Mill
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3
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362
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October 18, 2015
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SDL not redrawing during extended actions (Win7 Experimental b3780)
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1
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192
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October 18, 2015
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Make metal doors act like doors
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1
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178
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October 18, 2015
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Help with bionic modding and other mod issues
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2
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308
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October 18, 2015
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