Alright, so I’ve currently got on the drawing board some plans to make an Extremely large Ultra-rare Mapgen, which will consist of what is essentially an entire Air Force Base. I’ll probably need to ask other people to help out with the idea. But right now I don’t have any idea how the process for making large mapgens would even work, but here’s the gist of it.
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The mapgen will be of an extremely high difficulty, intended for highly experienced survivors. It should also be very rare, with the intention being that a survivor would either be extremely unfortunate for one to spawn near them at the start of mapgen, or they would have to do a lot of exploring to find one.
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Several tiles consisting of North, South, East, and West “Wall Segments”. These will be double thick barbed wire, patrolled by lots of zombie soldiers and Military Searchlights, but behind them is empty space with sparse shrubbery. A Trio of “Gate Sections” will also be present, with roads going from them to the rest of the base. These gates would be guarded by turrets, and obviously still, soldier zombies.
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sparsely wooded open ground, where leftovers of a horde of regular zombies can be found,
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Additional supporting tiles of Northeast/west, Southeast/west corner walls, which will also have searchlights and zombie soldiers
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2x2 building tiles consisting of hangars, with scrap planes inside, as well as technicians and soldier zombies
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multiple 1x1 runways in sequence, which are well lit and possibly suicidal to cross, these would have permanent, active light fixtures on them, as well as hordes of regular zombies. Sometimes there would be a plane stuck on the runway, with intact autocannons that could be salvaged.
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Barracks sections, living quarters mostly
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A Military Hospital, not as large as the regular one, but still a 2x2, with parking lots surrounding it.
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A Commissary building, consisting of a 2x2 parking lot, and a shopping center wrapped around it to form a total area of a 3x3 tile.
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A large command center(2, maybe 3 Z levels tall), with an attached bunker and underground spaces. The command center would have radio equipment, and multiple turrets guarding it, as well as a few hordes. Inside of the bunker would be an underground complex with Several hundreds of zombie soldiers, Technicians, and Shockers, all in tight spaces with occasional computer rooms. This will be where a great deal of loot could be found, if a survivor can actually fight his way through all of the command staff died in the apocalypse. I would probably include things like Deployable Folding Turrets, experimental weapons, rare ammunition, and the sort.
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Records, logs of what happened to the base, how everyone inside was overrun.
The story of this would be that; obviously when the apocalypse started and most nationwide communications ceased, the New England Air Force Base found itself almost immediately beset upon by the apocalypse. They unfortunately were not prepared for such an attack, as they had no tanks, no support, and being caught in the apocalypse with their next shipment of fuel two days out. With no ability to evacuate the base, they followed procedure and locked all support staff down inside the command bunker, while all combat-ready personel went topside. They knew fully well from the sight of the hordes that they weren’t going to survive, so each man decided solemnly to fight and take as many zombies with them. But they were not men of the army, or the marines, they were Airmen who were unused to combat.
Naturally, they ran out of ammo. The hordes reached New England AFB’s command bunker, and the non-combat staff inside died in a literal wave of bodies falling down to the zombies. When all was said and done, at Day Zero; T+0900, New England AFB’s last remaining airman put a 1911 in his throat, just as the bodies of his own comrades surrounded him from a mere two feet away.