I know this has been bitched about for eons of time, and I would first like to thank for the noticeable improvements in the dialogue window and through the interaction query.
But the truth is, most of us still want a friend in the apocalypse, for RNG is a bitch.
What I would love to see in the game are relationships between the player and his followers.
Come on, if you had enough time to write 9001 survivor notes, I’m sure one of you can think up cool dialogue.
All of you probably played skyrim, so here’s a good analogy - skyrim stock NPCs suck (LYDIA), but ones added by mods (VILJA), with some extra dialogue options now and then, besides the simple commands, would be mighty awesome.
The player really needs to be given incentive to keep the ally alive, because right now I’m not getting attached to either my dog or my teammate.
Possible ideas:
-Equiping wEpon and armor. (don’t know if this actually got implemented yet)
-Encumberance and Warmth! One has to earn the NPC by micromanaging and making sure he/she is healthy.
-Commenting on current situation
-Commenting on past encounters
-Commenting on player
-Interaction with others
-Lore?
-Relationships
-Romance
-Better situational awareness <-- Should probably be higher.
Also another question - you trade an NPC and it has 7k $$$ with him. Yet you receive no money bundle, no cash card. what is this.
And the trading should be disabled for NPCs that are loyal - I can’t tell an NPC to use a bandage without trading it to him. No money.
I would love to hear what you guys have planned for this part of the game.
Also, I actually think you added a lot of cool shit over a single month. Especially zoom - it is awesome.