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Actually disassembleable ammo, so hand loading is feasible
|
7
|
October 20, 2013
|
|
Car Parts
|
4
|
October 19, 2013
|
|
Experimental build 19.10.2013 "Trench knife bugged"
|
4
|
October 19, 2013
|
|
Ubermensch trait
|
2
|
October 19, 2013
|
|
Ornamental Armour, the encumberance
|
7
|
October 19, 2013
|
|
Vehicles Display?
|
4
|
October 19, 2013
|
|
Experimental build 19.10.2013 "All About Swords Bugged"
|
2
|
October 19, 2013
|
|
How would you inject humor into the game?
|
33
|
October 19, 2013
|
|
Mini-Nukes and C4
|
13
|
October 19, 2013
|
|
Thank you, everyone who is involved with this game
|
9
|
October 19, 2013
|
|
Survival additions
|
10
|
October 19, 2013
|
|
Ice labs : unique rooms
|
113
|
October 19, 2013
|
|
Noise needs to be more important
|
7
|
October 19, 2013
|
|
Weather bug
|
1
|
October 19, 2013
|
|
Using rattlesnakes to train dodge
|
20
|
October 19, 2013
|
|
0.8gb3d7733 Infinite traps and mods
|
1
|
October 18, 2013
|
|
Crossbow Ejecting Nones
|
5
|
October 18, 2013
|
|
How do I Compile DDA with the Tilesets Working?
|
4
|
October 18, 2013
|
|
Cataclysm 0.8 Mac App bundle with Tiles support (and ASCII!)
|
12
|
October 18, 2013
|
|
Robotic Character Idea,
|
7
|
October 18, 2013
|
|
Stationary forges
|
5
|
October 17, 2013
|
|
Best ways to start a fire
|
50
|
October 17, 2013
|
|
Resizing on mac
|
6
|
October 17, 2013
|
|
An idea about holsters and other things that hold weapons
|
10
|
October 17, 2013
|
|
Bullets, Magazines, and Chest Rigging
|
16
|
October 17, 2013
|
|
Special zombie spawns
|
2
|
October 17, 2013
|
|
In game tutorial
|
2
|
October 17, 2013
|
|
Preset Character
|
3
|
October 17, 2013
|
|
Light Emitting Diodes
|
10
|
October 17, 2013
|
|
New game, no evac shelter
|
6
|
October 17, 2013
|