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How can I compile on windows/mac?
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2
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May 5, 2013
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Reading by console-light
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6
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May 5, 2013
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Big block of GROUP_NULL in town on git
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1
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May 4, 2013
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Inventory lettering bug
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2
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May 4, 2013
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Squirrels dropping bottls of clean water?
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1
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May 4, 2013
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Silly amount of hostile wildlife?
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8
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May 4, 2013
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Mods why the thread lock?
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4
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May 4, 2013
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One off story/mission linear locations
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2
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May 4, 2013
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New messages, skill decay grace period, refits, items
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6
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May 4, 2013
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Blocks of nothing
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2
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May 4, 2013
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Frostbite
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13
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May 4, 2013
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Increasing loot rarity
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13
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May 4, 2013
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Boomers in Classic Zombies
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2
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May 4, 2013
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Actual snipers/Ghillie suits
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60
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May 4, 2013
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Bateries small exploit
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4
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May 4, 2013
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Waiting confused with sleeping?
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3
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May 4, 2013
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Nothing is forever
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10
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May 3, 2013
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A Lovecraft conduct
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14
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May 3, 2013
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Balance: Sound and Zombie Spawns Quantity
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13
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May 3, 2013
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Are Fungal Spires supposed to burn?
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8
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May 3, 2013
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Moving topics
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7
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May 3, 2013
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Link to tagged versions for source downloads?
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1
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May 3, 2013
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About mutations
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22
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May 3, 2013
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How do you keep the game interesting at higher levels?
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16
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May 3, 2013
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Complex Combat and Weapon Attributes
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11
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May 2, 2013
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Zombie dogs (minor spoiler?)
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26
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May 2, 2013
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Inactive turrets/manhacks
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7
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May 2, 2013
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A few ideas - more electronics, more fluff and other thoughts
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7
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May 1, 2013
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Drills on vehicles
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37
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May 1, 2013
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Cata 0.4 Compiling and running fail
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4
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May 1, 2013
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