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Reloading used .22 cartridges shouldn't be possible
|
18
|
May 10, 2013
|
|
New Construction: Shutters
|
12
|
May 10, 2013
|
|
Challenge mode: Fatal disease
|
6
|
May 9, 2013
|
|
Better storage
|
2
|
May 9, 2013
|
|
Strong Painkillers
|
18
|
May 9, 2013
|
|
Alternate Endings
|
2
|
May 9, 2013
|
|
Permanent or semi-permanent lights?
|
19
|
May 8, 2013
|
|
Filter
|
4
|
May 8, 2013
|
|
Tin-can stoves
|
9
|
May 7, 2013
|
|
The Trait Limit
|
18
|
May 7, 2013
|
|
Vending machines
|
50
|
May 7, 2013
|
|
Random Characters
|
3
|
May 6, 2013
|
|
MOVED: What most excites you in new versions?
|
1
|
May 6, 2013
|
|
Context sensitive alert messages
|
2
|
May 6, 2013
|
|
Fine-Tuning of Firearms and Firearm Mods
|
22
|
May 5, 2013
|
|
One off story/mission linear locations
|
2
|
May 4, 2013
|
|
New messages, skill decay grace period, refits, items
|
6
|
May 4, 2013
|
|
Increasing loot rarity
|
13
|
May 4, 2013
|
|
Actual snipers/Ghillie suits
|
60
|
May 4, 2013
|
|
Balance: Sound and Zombie Spawns Quantity
|
13
|
May 3, 2013
|
|
Link to tagged versions for source downloads?
|
1
|
May 3, 2013
|
|
Complex Combat and Weapon Attributes
|
11
|
May 2, 2013
|
|
Zombie dogs (minor spoiler?)
|
26
|
May 2, 2013
|
|
A few ideas - more electronics, more fluff and other thoughts
|
7
|
May 1, 2013
|
|
Drills on vehicles
|
37
|
May 1, 2013
|
|
Matchbook incompatability
|
2
|
April 30, 2013
|
|
BigDaddy arm bionic and Combine harvester
|
1
|
April 29, 2013
|
|
Insanity
|
5
|
April 29, 2013
|
|
Oh god... ZOMBIE WANG! ZOMBIE WANG EVERYWHERE!
|
17
|
April 29, 2013
|
|
Pros and cons
|
11
|
April 29, 2013
|