Having tilesets is wonderful, as now it means we could potentially implmenet lighting effects!
specifically:
reflect time to day with a color filter on tiles (changing hue/ saturation/ gamma). Awesome orange/purple
reflect lighting on indivudal tiles with a shader (eg. grayscale only for tiles in the dark, yellow hue for tiles lit by fire etc).
indicate critical injury to the player with a reddening hue of tiles.
yay!