There’s literally no point to this thing- it only negates sound to a useful degree in .22, and being quiet isn’t even needed anymore with static spawns.
Would like to see the noise reduction greatly increased. Yes, on supersonic ammo zombies would still hear the CRAAK as it whizzes through town, but it wouldn’t be localized. Without changes to the sound system, the best way to accomplish that effect is just making the gun silent. As in silent-silent.