We’ve already got Acid Rain that eats away at items but for some reason I can’t help but feel like that’s not quite good enough…
Downpours:
Rain that accumulates on the ground, mayhaps some floods? Contaminate food left out, fill/refill toilets and sinks, Make driving especially difficult? Acid variant destroys some less reinforced buildings, does damage to vehicles, acid flooding just downright bad.
High Winds:
Driving issues in larger vehicles, knock down trees, knock over smaller structures, maybe increased cold penalties?
Fallout-Storm:
(…“Blowout” might be more appropriate a term but that’d require a centralized radioactive dust source…?) Increased radiation while outside and not wearing protective coverage
Hellstorm:
Fireball impacts, Blood-rain? low-level nether-creatures spawn? possible nether attention repercusion? Morale penalties?
"Sand"storms:
I’ve yet to see sand by mayhaps loose dirt? Perception penalties, morale penalties, Laser-based weaponry becomes useless?
Tornadoes, Hurricanes, Tropical Storms:
Not exactly “common” but (Hell, I’m not even sure they’re at all possible) felt they deserved mentions…
Thoughts?