|
Zombies with mutations?
|
8
|
July 7, 2013
|
|
No way to repair Chitin-based armor?
|
5
|
July 6, 2013
|
|
Volunteers to help with the wiki
|
13
|
July 6, 2013
|
|
Disassembly More Useful for Tailoring
|
4
|
July 6, 2013
|
|
Crouching?
|
4
|
July 6, 2013
|
|
Alcohol fermentation
|
8
|
July 6, 2013
|
|
Combine static and dynamic spawns
|
13
|
July 5, 2013
|
|
Link lets play videos
|
2
|
July 5, 2013
|
|
Proposed module structure: data/mod/{modname}/
|
3
|
July 5, 2013
|
|
Dropping Items By Type
|
1
|
July 5, 2013
|
|
Crafting ideas
|
14
|
July 4, 2013
|
|
Little suggestion regarding advanced inventory
|
1
|
July 4, 2013
|
|
MOVED: Tileset project
|
1
|
July 4, 2013
|
|
To serve man
|
4
|
July 4, 2013
|
|
Why can't we shoot while driving
|
14
|
July 3, 2013
|
|
Character describing what he sees and feels
|
8
|
July 3, 2013
|
|
Prompt For Lost Weapon
|
5
|
July 3, 2013
|
|
Dinosaurs
|
4
|
July 3, 2013
|
|
The Time
|
7
|
July 3, 2013
|
|
Normal arrows shouldn't gib enemies
|
8
|
July 2, 2013
|
|
Making glares less annoying
|
3
|
July 2, 2013
|
|
Trunks
|
9
|
July 2, 2013
|
|
Dwarf Fortress type combat logs
|
6
|
July 2, 2013
|
|
Survivor Towns
|
4
|
July 2, 2013
|
|
Realistic drop of items
|
4
|
July 2, 2013
|
|
Separate font settings for world and menu
|
1
|
July 1, 2013
|
|
Map notes
|
3
|
July 1, 2013
|
|
End Game Content
|
14
|
July 1, 2013
|
|
NPCs talking in different idioms
|
11
|
June 30, 2013
|
|
Nuclear Superalloy arrow
|
7
|
June 30, 2013
|