|
Giving adjectives to clothing
|
2
|
November 5, 2013
|
|
So an electrohack and some gloves go to a bar
|
9
|
November 5, 2013
|
|
Tons of Weapons
|
30
|
November 5, 2013
|
|
Nuclear Cars and engines
|
4
|
November 4, 2013
|
|
When you're hit while picking up stuff
|
4
|
November 4, 2013
|
|
MORALITY! Elderly and infant zombies :)
|
23
|
November 4, 2013
|
|
Items that have their own storage
|
2
|
November 4, 2013
|
|
Hygiene
|
43
|
November 4, 2013
|
|
Seperate pools for stats and skills?
|
2
|
November 4, 2013
|
|
Alcohol as disinfectant
|
11
|
November 3, 2013
|
|
Character Level Methods/Usefulness, General Achievements (old news!)
|
6
|
November 3, 2013
|
|
Timers and the Reality Bubble / Adventures with C4
|
10
|
November 3, 2013
|
|
Thoughts on Mutation
|
36
|
November 3, 2013
|
|
Replaceable limbs?
|
4
|
November 3, 2013
|
|
More organized floor dumps
|
2
|
November 3, 2013
|
|
Newbie friend HUD
|
3
|
November 3, 2013
|
|
Museums & more historical items
|
5
|
November 3, 2013
|
|
Equipment Sets
|
9
|
November 2, 2013
|
|
Holiday Mode(s) off-switch
|
8
|
November 2, 2013
|
|
Weapon/Attachment handling difficulty/complexity
|
3
|
November 2, 2013
|
|
Glassblowing?
|
4
|
November 2, 2013
|
|
Charcoal Water Purifier
|
3
|
November 2, 2013
|
|
Randomized zombie description flavor texts
|
8
|
November 2, 2013
|
|
Some simple additions to monster Jsonizing
|
2
|
November 2, 2013
|
|
Easy made caltrops
|
6
|
November 2, 2013
|
|
Trigger Happy/Sad
|
4
|
November 2, 2013
|
|
Noise making
|
7
|
November 2, 2013
|
|
Experimental Build Timestamps
|
3
|
November 1, 2013
|
|
Vehicle condition, post-cataclysm
|
17
|
November 1, 2013
|
|
Shipping newbie friendly 'preset characters' with a release
|
24
|
November 1, 2013
|