B’coz I’m such a horder, and had regularly used them to create batteries in previously editions, I save all of my aluminum can at my base. Turns out I have something like 400 of them. Anyhoo, prior to discovering it’s much easier just to craft a cupboard and move it onto their tile in order to relocate them, I had moved them with a pair of duffel bags in a more conventional manner. Now, I get why it would take a significant amount of time to pick them up, but what doesn’t make as much sense for me is how it literally took me over 30-minutes game time to drop them. Made me wonder if my character refused to part with them unless she stacked them into an elaborate castle-like structure.
Obviously it would be alot easier if associated with a container, but I kind of feel like the time units spent to drop something should be lessened. As it is I suppose it’s emulating me unzipping my duffel, pulling out the can, placing it on the ground, zipping up the duffel… unzipping the duffel, pulling out another can, placing it… ad nauseam (or, rather, 400-times! lol).
Or, at least, have the opportunity to be interrupted and get the prompt to stop if you’re hurt.