|
Small item volume issues
|
|
3
|
171
|
June 8, 2016
|
|
Diversifying skills into sub-skills
|
|
10
|
415
|
June 8, 2016
|
|
Base building like Vehicel building
|
|
0
|
240
|
June 8, 2016
|
|
Dynamite
|
|
4
|
275
|
June 7, 2016
|
|
Bandit/old guard 'checkpoints
|
|
3
|
216
|
June 7, 2016
|
|
Mostly NPC-related suggestions
|
|
2
|
373
|
June 6, 2016
|
|
Semi, Burst-fire & Full-auto!
|
|
17
|
830
|
June 3, 2016
|
|
Yet another Dynamic Difficulty thread: System philosophy
|
|
14
|
275
|
June 3, 2016
|
|
A stat for monster's missing parts
|
|
0
|
179
|
June 2, 2016
|
|
Is there / could there be a mod for constant increasing difficulty?
|
|
39
|
961
|
June 2, 2016
|
|
A new awsome musical instrument
|
|
2
|
216
|
May 30, 2016
|
|
Taming/Pets
|
|
5
|
4469
|
May 30, 2016
|
|
Cold temperatures, frostbite, and windchill are all broken
|
|
4
|
421
|
May 29, 2016
|
|
Oceans; or deeper deep water
|
|
5
|
256
|
May 28, 2016
|
|
NPC overhaul
|
|
0
|
177
|
May 28, 2016
|
|
Scavenger gear and cowl stats
|
|
4
|
460
|
May 28, 2016
|
|
Ranged accuracy
|
|
3
|
323
|
May 27, 2016
|
|
"Tip of the day" system
|
|
8
|
389
|
May 27, 2016
|
|
Telepresence and drones
|
|
2
|
208
|
May 26, 2016
|
|
Some chemistry recipe tweaks and additions
|
|
6
|
696
|
May 25, 2016
|
|
Infos about holster-like items
|
|
2
|
194
|
May 25, 2016
|
|
Amigara balancing?
|
|
9
|
377
|
May 24, 2016
|
|
Balance Freeze?
|
|
2
|
245
|
May 23, 2016
|
|
Crafting Realism
|
|
5
|
244
|
May 22, 2016
|
|
Avoiding NPC
|
|
3
|
260
|
May 22, 2016
|
|
Trains/Subways
|
|
5
|
408
|
May 22, 2016
|
|
Should Revolver casings should go to inventory or the ground?
|
|
4
|
229
|
May 20, 2016
|
|
Nerfing the Integrated toolset. (Beware of bad grammar and formulations)
|
|
3
|
209
|
May 20, 2016
|
|
Revamping the Inventory
|
|
9
|
324
|
May 20, 2016
|
|
Make it so that walking into locked doors will attempt to lockpick/pry them open
|
|
10
|
1599
|
May 19, 2016
|