|
Small item volume issues
|
|
3
|
182
|
June 8, 2016
|
|
Diversifying skills into sub-skills
|
|
10
|
434
|
June 8, 2016
|
|
Base building like Vehicel building
|
|
0
|
245
|
June 8, 2016
|
|
Dynamite
|
|
4
|
294
|
June 7, 2016
|
|
Bandit/old guard 'checkpoints
|
|
3
|
231
|
June 7, 2016
|
|
Mostly NPC-related suggestions
|
|
2
|
390
|
June 6, 2016
|
|
Semi, Burst-fire & Full-auto!
|
|
17
|
877
|
June 3, 2016
|
|
Yet another Dynamic Difficulty thread: System philosophy
|
|
14
|
309
|
June 3, 2016
|
|
A stat for monster's missing parts
|
|
0
|
183
|
June 2, 2016
|
|
Is there / could there be a mod for constant increasing difficulty?
|
|
39
|
1057
|
June 2, 2016
|
|
A new awsome musical instrument
|
|
2
|
224
|
May 30, 2016
|
|
Taming/Pets
|
|
5
|
4504
|
May 30, 2016
|
|
Cold temperatures, frostbite, and windchill are all broken
|
|
4
|
442
|
May 29, 2016
|
|
Oceans; or deeper deep water
|
|
5
|
279
|
May 28, 2016
|
|
NPC overhaul
|
|
0
|
182
|
May 28, 2016
|
|
Scavenger gear and cowl stats
|
|
4
|
466
|
May 28, 2016
|
|
Ranged accuracy
|
|
3
|
335
|
May 27, 2016
|
|
"Tip of the day" system
|
|
8
|
410
|
May 27, 2016
|
|
Telepresence and drones
|
|
2
|
214
|
May 26, 2016
|
|
Some chemistry recipe tweaks and additions
|
|
6
|
709
|
May 25, 2016
|
|
Infos about holster-like items
|
|
2
|
196
|
May 25, 2016
|
|
Amigara balancing?
|
|
9
|
389
|
May 24, 2016
|
|
Balance Freeze?
|
|
2
|
246
|
May 23, 2016
|
|
Crafting Realism
|
|
5
|
264
|
May 22, 2016
|
|
Avoiding NPC
|
|
3
|
269
|
May 22, 2016
|
|
Trains/Subways
|
|
5
|
437
|
May 22, 2016
|
|
Should Revolver casings should go to inventory or the ground?
|
|
4
|
251
|
May 20, 2016
|
|
Nerfing the Integrated toolset. (Beware of bad grammar and formulations)
|
|
3
|
219
|
May 20, 2016
|
|
Revamping the Inventory
|
|
9
|
344
|
May 20, 2016
|
|
Make it so that walking into locked doors will attempt to lockpick/pry them open
|
|
10
|
1628
|
May 19, 2016
|