|
Bandit/old guard 'checkpoints
|
|
3
|
194
|
June 7, 2016
|
|
Mostly NPC-related suggestions
|
|
2
|
355
|
June 6, 2016
|
|
Semi, Burst-fire & Full-auto!
|
|
17
|
763
|
June 3, 2016
|
|
Yet another Dynamic Difficulty thread: System philosophy
|
|
14
|
247
|
June 3, 2016
|
|
A stat for monster's missing parts
|
|
0
|
176
|
June 2, 2016
|
|
Is there / could there be a mod for constant increasing difficulty?
|
|
39
|
824
|
June 2, 2016
|
|
A new awsome musical instrument
|
|
2
|
201
|
May 30, 2016
|
|
Taming/Pets
|
|
5
|
4402
|
May 30, 2016
|
|
Cold temperatures, frostbite, and windchill are all broken
|
|
4
|
403
|
May 29, 2016
|
|
Oceans; or deeper deep water
|
|
5
|
246
|
May 28, 2016
|
|
NPC overhaul
|
|
0
|
177
|
May 28, 2016
|
|
Scavenger gear and cowl stats
|
|
4
|
439
|
May 28, 2016
|
|
Ranged accuracy
|
|
3
|
316
|
May 27, 2016
|
|
"Tip of the day" system
|
|
8
|
348
|
May 27, 2016
|
|
Telepresence and drones
|
|
2
|
192
|
May 26, 2016
|
|
Some chemistry recipe tweaks and additions
|
|
6
|
662
|
May 25, 2016
|
|
Infos about holster-like items
|
|
2
|
186
|
May 25, 2016
|
|
Amigara balancing?
|
|
9
|
316
|
May 24, 2016
|
|
Balance Freeze?
|
|
2
|
214
|
May 23, 2016
|
|
Crafting Realism
|
|
5
|
217
|
May 22, 2016
|
|
Avoiding NPC
|
|
3
|
249
|
May 22, 2016
|
|
Trains/Subways
|
|
5
|
330
|
May 22, 2016
|
|
Should Revolver casings should go to inventory or the ground?
|
|
4
|
219
|
May 20, 2016
|
|
Nerfing the Integrated toolset. (Beware of bad grammar and formulations)
|
|
3
|
196
|
May 20, 2016
|
|
Revamping the Inventory
|
|
9
|
293
|
May 20, 2016
|
|
Make it so that walking into locked doors will attempt to lockpick/pry them open
|
|
10
|
1564
|
May 19, 2016
|
|
Starting Situations and Classes for Arcana-Based Characters?
|
|
4
|
332
|
May 11, 2016
|
|
Research Photography
|
|
15
|
560
|
May 11, 2016
|
|
Add AXE level3 , Make chainsaw a little useful
|
|
5
|
251
|
May 8, 2016
|
|
Blob's "Answers" To Other Factions
|
|
7
|
281
|
May 6, 2016
|