This comes up a lot, I don’t know if you searched the forums before posting this.
I will say I suggested a while back that we split it into 3 separate mods each geared towards a particular skill, specifically
- An integrated electronics toolset with a soldering iron, fine screwdriver, and pliers
- An integrated mechanics toolset with a wrench, hacksaw, and welder
- An integrated construction toolset with digging, hammering, wood sawing, and basic screwdriver
I feel this would let you retain the strong end game power of the current toolset, but it would be less bursty and allow for some interesting starting character professions.