|
Location modifiers
|
|
0
|
180
|
June 30, 2016
|
|
Eyes adapt to darkness
|
|
10
|
304
|
June 30, 2016
|
|
New scenarios, Missions, and a Rogue Survivor Reference [Some Spoilers]
|
|
7
|
450
|
June 30, 2016
|
|
Electro motor - quest item
|
|
0
|
279
|
June 29, 2016
|
|
Extensibility for vehicle parts to have new tool features(flags)
|
|
3
|
234
|
June 29, 2016
|
|
Endgame: Time Travel
|
|
24
|
634
|
June 29, 2016
|
|
Filthy clothes -> dirty rags
|
|
0
|
255
|
June 29, 2016
|
|
Schizophrenia suggestion
|
|
3
|
802
|
June 29, 2016
|
|
Drones
|
|
1
|
249
|
June 28, 2016
|
|
Does anybody like the PPSh?
|
|
2
|
235
|
June 28, 2016
|
|
Restore Vehicle Lighting Controls (new system is...pain)
|
|
5
|
247
|
June 25, 2016
|
|
Keeping NPCs SAFE!
|
|
3
|
256
|
June 25, 2016
|
|
Bug patches
|
|
7
|
257
|
June 23, 2016
|
|
Uniques
|
|
3
|
202
|
June 21, 2016
|
|
Extend first-aid training with dissection
|
|
10
|
1159
|
June 20, 2016
|
|
Attempting to outline a proper bartering system
|
|
1
|
205
|
June 20, 2016
|
|
Risk of falling asleep while waiting
|
|
7
|
196
|
June 19, 2016
|
|
Break out of prison scenario
|
|
17
|
777
|
June 18, 2016
|
|
Rebalance bow draw strength requirements
|
|
9
|
1089
|
June 18, 2016
|
|
Show path to receipt
|
|
1
|
169
|
June 15, 2016
|
|
[explosion]hacks are all wrong
|
|
10
|
205
|
June 13, 2016
|
|
Map Tiles suggestions + list of places
|
|
9
|
220
|
June 12, 2016
|
|
Compared to 0.C
|
|
5
|
173
|
June 11, 2016
|
|
City Hall/Court Houses
|
|
7
|
238
|
June 9, 2016
|
|
Retiring your survivors
|
|
2
|
214
|
June 9, 2016
|
|
Vehicle durability/damage scaling
|
|
0
|
232
|
June 8, 2016
|
|
Small item volume issues
|
|
3
|
167
|
June 8, 2016
|
|
Diversifying skills into sub-skills
|
|
10
|
364
|
June 8, 2016
|
|
Base building like Vehicel building
|
|
0
|
223
|
June 8, 2016
|
|
Dynamite
|
|
4
|
261
|
June 7, 2016
|