Electro motor - quest item
|
|
0
|
276
|
June 29, 2016
|
Extensibility for vehicle parts to have new tool features(flags)
|
|
3
|
224
|
June 29, 2016
|
Endgame: Time Travel
|
|
24
|
600
|
June 29, 2016
|
Filthy clothes -> dirty rags
|
|
0
|
254
|
June 29, 2016
|
Schizophrenia suggestion
|
|
3
|
800
|
June 29, 2016
|
Drones
|
|
1
|
242
|
June 28, 2016
|
Does anybody like the PPSh?
|
|
2
|
229
|
June 28, 2016
|
Restore Vehicle Lighting Controls (new system is...pain)
|
|
5
|
236
|
June 25, 2016
|
Keeping NPCs SAFE!
|
|
3
|
247
|
June 25, 2016
|
Bug patches
|
|
7
|
239
|
June 23, 2016
|
Uniques
|
|
3
|
190
|
June 21, 2016
|
Extend first-aid training with dissection
|
|
10
|
1148
|
June 20, 2016
|
Attempting to outline a proper bartering system
|
|
1
|
196
|
June 20, 2016
|
Risk of falling asleep while waiting
|
|
7
|
184
|
June 19, 2016
|
Break out of prison scenario
|
|
17
|
768
|
June 18, 2016
|
Rebalance bow draw strength requirements
|
|
9
|
1062
|
June 18, 2016
|
Show path to receipt
|
|
1
|
169
|
June 15, 2016
|
[explosion]hacks are all wrong
|
|
10
|
195
|
June 13, 2016
|
Map Tiles suggestions + list of places
|
|
9
|
206
|
June 12, 2016
|
Compared to 0.C
|
|
5
|
172
|
June 11, 2016
|
City Hall/Court Houses
|
|
7
|
228
|
June 9, 2016
|
Retiring your survivors
|
|
2
|
205
|
June 9, 2016
|
Vehicle durability/damage scaling
|
|
0
|
230
|
June 8, 2016
|
Small item volume issues
|
|
3
|
167
|
June 8, 2016
|
Diversifying skills into sub-skills
|
|
10
|
355
|
June 8, 2016
|
Base building like Vehicel building
|
|
0
|
214
|
June 8, 2016
|
Dynamite
|
|
4
|
246
|
June 7, 2016
|
Bandit/old guard 'checkpoints
|
|
3
|
188
|
June 7, 2016
|
Mostly NPC-related suggestions
|
|
2
|
346
|
June 6, 2016
|
Semi, Burst-fire & Full-auto!
|
|
17
|
757
|
June 3, 2016
|