|
Eating dirt
|
|
11
|
436
|
July 2, 2016
|
|
Going Berserk
|
|
2
|
243
|
July 1, 2016
|
|
Female archaeologist getting a "lara croft" set
|
|
3
|
370
|
July 1, 2016
|
|
Just some more trait ideas
|
|
1
|
274
|
July 1, 2016
|
|
Location modifiers
|
|
0
|
184
|
June 30, 2016
|
|
Eyes adapt to darkness
|
|
10
|
353
|
June 30, 2016
|
|
New scenarios, Missions, and a Rogue Survivor Reference [Some Spoilers]
|
|
7
|
480
|
June 30, 2016
|
|
Electro motor - quest item
|
|
0
|
279
|
June 29, 2016
|
|
Extensibility for vehicle parts to have new tool features(flags)
|
|
3
|
236
|
June 29, 2016
|
|
Endgame: Time Travel
|
|
24
|
684
|
June 29, 2016
|
|
Filthy clothes -> dirty rags
|
|
0
|
257
|
June 29, 2016
|
|
Schizophrenia suggestion
|
|
3
|
806
|
June 29, 2016
|
|
Drones
|
|
1
|
255
|
June 28, 2016
|
|
Does anybody like the PPSh?
|
|
2
|
241
|
June 28, 2016
|
|
Restore Vehicle Lighting Controls (new system is...pain)
|
|
5
|
262
|
June 25, 2016
|
|
Keeping NPCs SAFE!
|
|
3
|
270
|
June 25, 2016
|
|
Bug patches
|
|
7
|
270
|
June 23, 2016
|
|
Uniques
|
|
3
|
213
|
June 21, 2016
|
|
Extend first-aid training with dissection
|
|
10
|
1187
|
June 20, 2016
|
|
Attempting to outline a proper bartering system
|
|
1
|
210
|
June 20, 2016
|
|
Risk of falling asleep while waiting
|
|
7
|
209
|
June 19, 2016
|
|
Break out of prison scenario
|
|
17
|
813
|
June 18, 2016
|
|
Rebalance bow draw strength requirements
|
|
9
|
1126
|
June 18, 2016
|
|
Show path to receipt
|
|
1
|
173
|
June 15, 2016
|
|
[explosion]hacks are all wrong
|
|
10
|
229
|
June 13, 2016
|
|
Map Tiles suggestions + list of places
|
|
9
|
234
|
June 12, 2016
|
|
Compared to 0.C
|
|
5
|
181
|
June 11, 2016
|
|
City Hall/Court Houses
|
|
7
|
254
|
June 9, 2016
|
|
Retiring your survivors
|
|
2
|
222
|
June 9, 2016
|
|
Vehicle durability/damage scaling
|
|
0
|
234
|
June 8, 2016
|