|
Survivor/Ex-Survivor Vehicle Encounters?
|
|
6
|
320
|
October 21, 2013
|
|
Mags, clips and belts
|
|
4
|
208
|
October 21, 2013
|
|
Fallout from craters
|
|
5
|
177
|
October 21, 2013
|
|
Makeshift Leather Armor
|
|
3
|
175
|
October 20, 2013
|
|
Cooking Skill Name
|
|
51
|
410
|
October 20, 2013
|
|
Tool quality brainstorm thread
|
|
9
|
134
|
October 20, 2013
|
|
More Zambinals
|
|
42
|
571
|
October 20, 2013
|
|
Actually disassembleable ammo, so hand loading is feasible
|
|
6
|
222
|
October 20, 2013
|
|
Car Parts
|
|
3
|
161
|
October 19, 2013
|
|
Ubermensch trait
|
|
1
|
168
|
October 19, 2013
|
|
Ornamental Armour, the encumberance
|
|
6
|
580
|
October 19, 2013
|
|
How would you inject humor into the game?
|
|
32
|
348
|
October 19, 2013
|
|
Mini-Nukes and C4
|
|
12
|
358
|
October 19, 2013
|
|
Survival additions
|
|
9
|
194
|
October 19, 2013
|
|
Ice labs : unique rooms
|
|
112
|
1496
|
October 19, 2013
|
|
Noise needs to be more important
|
|
6
|
237
|
October 19, 2013
|
|
Robotic Character Idea,
|
|
6
|
262
|
October 18, 2013
|
|
Stationary forges
|
|
4
|
210
|
October 17, 2013
|
|
An idea about holsters and other things that hold weapons
|
|
9
|
387
|
October 17, 2013
|
|
Bullets, Magazines, and Chest Rigging
|
|
15
|
1730
|
October 17, 2013
|
|
Special zombie spawns
|
|
1
|
142
|
October 17, 2013
|
|
In game tutorial
|
|
1
|
120
|
October 17, 2013
|
|
Preset Character
|
|
2
|
145
|
October 17, 2013
|
|
Light Emitting Diodes
|
|
9
|
153
|
October 17, 2013
|
|
Customizable, Evolving Martial Arts
|
|
3
|
165
|
October 16, 2013
|
|
City Sizes Min/Max, City Generation
|
|
3
|
543
|
October 16, 2013
|
|
Why? That was totally unnecessary
|
|
8
|
155
|
October 16, 2013
|
|
Multi-Map Tile Buildings, Labs, and Military Bunkers
|
|
3
|
211
|
October 15, 2013
|
|
Suggestions should be classified as 'core' and 'mods'
|
|
6
|
194
|
October 14, 2013
|
|
Earned Traits/Perks
|
|
5
|
190
|
October 14, 2013
|