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Allow some mobs to wear/weild items
|
3
|
March 10, 2013
|
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Purse encumbrance 0.2
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3
|
March 10, 2013
|
|
All shown as unexplored and NPCs giving liquids without containers
|
2
|
March 10, 2013
|
|
Takedowns
|
3
|
March 10, 2013
|
|
Picking up a sewage sample
|
6
|
March 10, 2013
|
|
Picklock Status
|
3
|
March 10, 2013
|
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NPCS! Killing them crash
|
1
|
March 10, 2013
|
|
Entrance Crash
|
1
|
March 10, 2013
|
|
From IRC: Spawn frequency and spawn group rewrite
|
2
|
March 10, 2013
|
|
V0.2 - Can't exit Vehicle info/build screen
|
2
|
March 10, 2013
|
|
Looking for suggestions - New Overmap areas
|
78
|
March 10, 2013
|
|
Looking for modding help again
|
3
|
March 10, 2013
|
|
Man made basement
|
16
|
March 9, 2013
|
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Simple NPC commands / Spawn tweaking
|
2
|
March 9, 2013
|
|
Smoke makes enemies nonresponsive - fix submitted
|
4
|
March 9, 2013
|
|
Bunch of menu stuff that has probably been suggested before
|
2
|
March 9, 2013
|
|
Breaking the 52 item limit (An improved inventory screen system)
|
23
|
March 9, 2013
|
|
Class: Druid-Monk
|
6
|
March 9, 2013
|
|
Knowledge
|
7
|
March 9, 2013
|
|
New Monster Ideas
|
50
|
March 9, 2013
|
|
Robot de-piniatafication by expanding drop lists
|
3
|
March 9, 2013
|
|
Construction Problems
|
10
|
March 9, 2013
|
|
Binding numpad kews with modifiers
|
1
|
March 8, 2013
|
|
Vehicle spawn suggestions
|
3
|
March 8, 2013
|
|
Sight And Shadow
|
8
|
March 8, 2013
|
|
Modified "spotting" handling
|
9
|
March 8, 2013
|
|
Crash on entering cave
|
1
|
March 8, 2013
|
|
Crash while searching the mutation debug menu. (v 0.2)
|
1
|
March 8, 2013
|
|
Autosave
|
1
|
March 8, 2013
|
|
Preset Career Suggestions
|
10
|
March 8, 2013
|