[quote=“infectedmochi, post:4, topic:4820”][quote=“Rivet, post:2, topic:4820”]I actually rather like the fact that C:DDA doesn’t send information outside my system.
Maybe I’m paranoid, but I really don’t like programs that sneak around behind the user’s back like that. It would be an annoyance to have to block internet traffic from each new version, and it doesn’t add any real gameplay value.[/quote]
Maybe someday… someday we’ll be able to play CDDA online using telnet like NetHack right now, then the server bot can report users deaths and worthy feats (User ABC killed a zombie hulk!) and other multiplayer goodness (ghost, mail, engraving,…). Until then, paste your memorial log into some online text service should be more than enough.[/quote]
Back in the wee days of whalsedev, you could play cataclysm online, over ssh. Basically it had a shared world, but I could see a server bot making it’s way back in.
If I had internet (at an internet cafe paying 6 bucks an hour) I would gladly host a ssh server for cataclysm, considering the sheer amount of junk hardware I have available.