I put forth that perhaps it should be possible for the character to be in a state of partly-fungal-zombied.
Higher strength, lowered Intelligence, Dexterity, and Perception, on top of a few traits.
[size=4pt]I will name my character George of the fungal…
GEORGE, GEORGE, GEORGE OF THE FUNGAL WATCH OUT FOR THAT TREEFID![/size]
Although I am fairly sure someone can lay claim to the fact that they came up with my idea 10 years ago, before cataclysm was a concept, and provide proof to back it up.
MUTCAT_MARLOSS is kinda the fungus mutation. It’s back-burnered because I’d have to do mapgen and critter work to do a proper job of it, and I’d rather get post-Thresholds sorted first.