|
Animal spawn changes in .9
|
6
|
November 29, 2013
|
|
Wacky scent crash again! :(
|
12
|
November 29, 2013
|
|
[0.9-1269-g94cf342] vehicle menu "r"-jump and "e"-disappearance
|
3
|
November 29, 2013
|
|
Winterized Terrain? (You have a strange dream about a white Christmas)
|
10
|
November 29, 2013
|
|
Game crashes on exit (SDL version 0.9-1034-g47e0b21)
|
5
|
November 29, 2013
|
|
Nokia armour
|
27
|
November 28, 2013
|
|
Effects of melee damage types
|
2
|
November 28, 2013
|
|
Major features for the post .9 MA release
|
3
|
November 28, 2013
|
|
Making weapon damage a 8 bit variable
|
4
|
November 28, 2013
|
|
Animic animalal Packs
|
2
|
November 28, 2013
|
|
Tugging at the thread of reality (thread duping bug)
|
3
|
November 28, 2013
|
|
Compile_mo v WinXP
|
2
|
November 28, 2013
|
|
Error message
|
1
|
November 28, 2013
|
|
.9 stable shotgun traps give extra sawn off
|
1
|
November 28, 2013
|
|
Mutiple damage types on weapons
|
3
|
November 28, 2013
|
|
Gentoo Ebuild
|
1
|
November 28, 2013
|
|
[WIP] Exporting from map editor
|
3
|
November 28, 2013
|
|
To hit bonus on armor?
|
8
|
November 28, 2013
|
|
M203 bug
|
4
|
November 27, 2013
|
|
[0.9-1153-g324a8a7] an electrocar charges the battery by his own headlights
|
6
|
November 27, 2013
|
|
Useless melee piercing: Bug, unimplemented, or feature?
|
1
|
November 27, 2013
|
|
Cut vs Pierce
|
8
|
November 27, 2013
|
|
Blood Adders
|
27
|
November 27, 2013
|
|
Cataclysm: Easy Days Ahead (AKA, DDA is way too damned easy)
|
130
|
November 27, 2013
|
|
Missions
|
7
|
November 27, 2013
|
|
Rendering the cataclysm world/map using a different font than the hud/menus
|
3
|
November 27, 2013
|
|
One Determined Bear
|
7
|
November 27, 2013
|
|
Implement river floor as a separate Z-level
|
15
|
November 27, 2013
|
|
What would be the size of stuff?
|
13
|
November 27, 2013
|
|
Microsoft C++ Runtime error?
|
2
|
November 27, 2013
|