|
Add sounds -> write actions to output stream
|
11
|
February 15, 2017
|
|
It's...gone. It's all gone
|
7
|
February 15, 2017
|
|
Vehicle components
|
2
|
February 14, 2017
|
|
UV grow lights and growing indoors to protect plants from harm
|
6
|
February 14, 2017
|
|
A way to [E]at or [a]pply multiple (#) items at once
|
12
|
February 13, 2017
|
|
How hasn't this been implemented? Wielding items from ground
|
7
|
February 12, 2017
|
|
Expanded monster information that fills out during play
|
12
|
February 12, 2017
|
|
Artifacts that act as permanent(minor) power-ups to melee weapons/armor
|
8
|
February 10, 2017
|
|
Reassigning footwear layers
|
2
|
February 10, 2017
|
|
Solar tubes to provide natural light indoors without opening curtains
|
7
|
February 9, 2017
|
|
High-Tec 'Clean water' engine
|
5
|
February 9, 2017
|
|
Trained and outfitted dog
|
1
|
February 8, 2017
|
|
New Trait/Mutation, 'Photographic Memory'
|
5
|
February 8, 2017
|
|
The AI should hide
|
5
|
February 7, 2017
|
|
Ability to fix Broken Consoles
|
14
|
February 7, 2017
|
|
Wood Gasifier Engines
|
6
|
February 7, 2017
|
|
Functional windshield wipers
|
1
|
February 7, 2017
|
|
Solar cooking methods
|
2
|
February 6, 2017
|
|
Abstracting NPCs?
|
2
|
February 6, 2017
|
|
New building: pet store
|
1
|
February 5, 2017
|
|
Changing a tire
|
4
|
February 5, 2017
|
|
Better combat text
|
14
|
February 2, 2017
|
|
"stop interacting with the vehickle" - anecdotic situation
|
3
|
February 1, 2017
|
|
Ammo aesthetics
|
4
|
January 31, 2017
|
|
First aid change, Healing decrease/Hard mode and bleeding realism
|
3
|
January 31, 2017
|
|
Need Ignore ALL mode & xx% complete... indicator
|
4
|
January 29, 2017
|
|
Radios and Broadcasts
|
15
|
January 28, 2017
|
|
Cataclysms that should darken our days
|
10
|
January 28, 2017
|
|
Ideas from Zombie Movies/Books
|
8
|
January 28, 2017
|
|
Take this 49$ towel, give me these 13$ antibiotics
|
30
|
January 7, 2018
|