I’m thinking this has been brought up before, in various ways, but anyway…
One of things that I found most tedious about this game (besides vehicle repair) is the ‘return to base’ portion and the all the inventory sorting that follows. Namely, you go down the list and have to sort what you want to stay in your inventory and what you want to offload to your base or vehicle.
This process usually involves going down the long list of stuff you have, sorting by volume / weight / category, and remembering what you want to keep as part of your basic kit and what is fresh loot. So between the lamps, jumper cables, hoses or whatever, and the inevitable mistakes and misclicks you make, it can get quite annoying.
What I propose is an inventory Favorites, similar to the new crafting menu feature. You mark whatever it is in your inventory that you want to keep ‘permanently’ , and then simply filter it out during inventory management. This way, once you’ve got your core kit sorted, it wouldn’t take more than 2 clicks to offload all the loot you’ve gathered during a trip, with no chance of accidentally dropping things you want to keep.
So how there is a ‘W’ for wearables, and a ‘D’ for dragged objects, there would be an ‘F’ to display favorite items, and a / filter function to exclude favorite items from view.
And if possible, when dropping bags to lower encumbrance during a fight, the system could put anything marked as ‘favorite’ to the bottom of the list, before sorting by volume. That way you’d get the semblance that dropping your backpack would only drop your unnecessary items during a fight.