|
New Option: Spawn at any location
|
|
3
|
208
|
January 28, 2016
|
|
Specific Monster Reactions
|
|
2
|
229
|
January 28, 2016
|
|
[Refactioring] Recipes
|
|
13
|
224
|
January 28, 2016
|
|
Dabbling with gun overheating
|
|
2
|
141
|
January 26, 2016
|
|
Code refactoring
|
|
5
|
195
|
January 24, 2016
|
|
New Player Survival Notes
|
|
8
|
246
|
January 23, 2016
|
|
Playing on a tablet?
|
|
32
|
1428
|
January 23, 2016
|
|
Character creation needs a revamp
|
|
11
|
360
|
January 22, 2016
|
|
Region Types
|
|
4
|
245
|
January 22, 2016
|
|
Water Damage
|
|
8
|
247
|
January 21, 2016
|
|
Car Additions
|
|
4
|
171
|
January 21, 2016
|
|
Tying learning recipes to ingredients
|
|
1
|
233
|
January 21, 2016
|
|
Suggestion to make StatsThroughSkills default
|
|
9
|
462
|
January 19, 2016
|
|
Think I could get C:DDA running on the Raspberry Pi?
|
|
3
|
242
|
January 17, 2016
|
|
Meat and The Vegan-Intolerant
|
|
4
|
380
|
January 16, 2016
|
|
Sensible Lab Turrets
|
|
17
|
383
|
January 16, 2016
|
|
Mosques?
|
|
15
|
486
|
January 15, 2016
|
|
Engine driven welders
|
|
0
|
165
|
January 11, 2016
|
|
CDDA Multiplayer platform?
|
|
10
|
635
|
January 10, 2016
|
|
Trade Items
|
|
3
|
466
|
January 10, 2016
|
|
To whoever made the vehicle mod
|
|
6
|
317
|
January 8, 2016
|
|
Vehicle Repairs and Criticals
|
|
9
|
268
|
January 8, 2016
|
|
Interesting ideas for clothing and fitting
|
|
7
|
284
|
January 7, 2016
|
|
CBM installation: side effects upon successful operation
|
|
2
|
257
|
January 6, 2016
|
|
Option to 'BUY' gear at creation using points
|
|
17
|
355
|
January 5, 2016
|
|
Zombie Birds
|
|
16
|
342
|
January 4, 2016
|
|
Random derail about shields
|
|
11
|
488
|
January 4, 2016
|
|
Adding more static NPCs (houses, cabins, and elsewhere)
|
|
25
|
968
|
January 3, 2016
|
|
Bow Hunter Profession should have option of compound bow or crossbow
|
|
20
|
409
|
January 2, 2016
|
|
Separate chemistry from cooking, into its own skill
|
|
14
|
392
|
January 2, 2016
|