|
New Option: Spawn at any location
|
|
3
|
195
|
January 28, 2016
|
|
Specific Monster Reactions
|
|
2
|
210
|
January 28, 2016
|
|
[Refactioring] Recipes
|
|
13
|
217
|
January 28, 2016
|
|
Dabbling with gun overheating
|
|
2
|
137
|
January 26, 2016
|
|
Code refactoring
|
|
5
|
185
|
January 24, 2016
|
|
New Player Survival Notes
|
|
8
|
229
|
January 23, 2016
|
|
Playing on a tablet?
|
|
32
|
1315
|
January 23, 2016
|
|
Character creation needs a revamp
|
|
11
|
321
|
January 22, 2016
|
|
Region Types
|
|
4
|
229
|
January 22, 2016
|
|
Water Damage
|
|
8
|
225
|
January 21, 2016
|
|
Car Additions
|
|
4
|
169
|
January 21, 2016
|
|
Tying learning recipes to ingredients
|
|
1
|
219
|
January 21, 2016
|
|
Suggestion to make StatsThroughSkills default
|
|
9
|
443
|
January 19, 2016
|
|
Think I could get C:DDA running on the Raspberry Pi?
|
|
3
|
229
|
January 17, 2016
|
|
Meat and The Vegan-Intolerant
|
|
4
|
364
|
January 16, 2016
|
|
Sensible Lab Turrets
|
|
17
|
347
|
January 16, 2016
|
|
Mosques?
|
|
15
|
441
|
January 15, 2016
|
|
Engine driven welders
|
|
0
|
160
|
January 11, 2016
|
|
CDDA Multiplayer platform?
|
|
10
|
601
|
January 10, 2016
|
|
Trade Items
|
|
3
|
448
|
January 10, 2016
|
|
To whoever made the vehicle mod
|
|
6
|
303
|
January 8, 2016
|
|
Vehicle Repairs and Criticals
|
|
9
|
249
|
January 8, 2016
|
|
Interesting ideas for clothing and fitting
|
|
7
|
264
|
January 7, 2016
|
|
CBM installation: side effects upon successful operation
|
|
2
|
247
|
January 6, 2016
|
|
Option to 'BUY' gear at creation using points
|
|
17
|
312
|
January 5, 2016
|
|
Zombie Birds
|
|
16
|
294
|
January 4, 2016
|
|
Random derail about shields
|
|
11
|
485
|
January 4, 2016
|
|
Adding more static NPCs (houses, cabins, and elsewhere)
|
|
25
|
894
|
January 3, 2016
|
|
Bow Hunter Profession should have option of compound bow or crossbow
|
|
20
|
364
|
January 2, 2016
|
|
Separate chemistry from cooking, into its own skill
|
|
14
|
338
|
January 2, 2016
|