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Suggestions regarding the future of hordes
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0
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155
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February 15, 2016
|
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Player Aging System
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8
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376
|
February 14, 2016
|
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Style balancing
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17
|
228
|
February 13, 2016
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Grass grow like the fungus
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2
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193
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February 10, 2016
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CBM variety - Mark 2 versions and cheap "counterfeit" versions
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6
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264
|
February 10, 2016
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Refugee center and ranch mission suggestions thread
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0
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173
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February 9, 2016
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Additional commands for hacked robots and turrets
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0
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297
|
February 9, 2016
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Useful computers
|
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23
|
506
|
February 9, 2016
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Juck Made Power Armor
|
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34
|
502
|
February 9, 2016
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Yet another books idea
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0
|
149
|
February 8, 2016
|
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NPC Disposition
|
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3
|
218
|
February 8, 2016
|
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Vehicle energy usage balancing
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21
|
652
|
February 8, 2016
|
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[Refactoring] Effects and traits
|
|
15
|
288
|
February 6, 2016
|
|
"Robot" "Threshold"
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17
|
516
|
February 5, 2016
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Zombie Awareness [Spoilers]
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6
|
355
|
February 5, 2016
|
|
Travels of hordes
|
|
14
|
262
|
February 5, 2016
|
|
Fungus-ified Animals + Unique Zombies
|
|
3
|
329
|
February 3, 2016
|
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Overmap Waypoints and Destination Markers
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0
|
165
|
February 3, 2016
|
|
Bleeding monsters
|
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3
|
208
|
February 3, 2016
|
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[Refactoring] Coordinate system
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4
|
180
|
February 3, 2016
|
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[Sugestion] Completely destructible world
|
|
3
|
141
|
February 2, 2016
|
|
Bases that run on the vehicle framework
|
|
29
|
2866
|
February 2, 2016
|
|
Crazy ideas time: network playing
|
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3
|
209
|
February 2, 2016
|
|
Giving animals mutations with their own or similar 'Sphere'
|
|
1
|
163
|
February 1, 2016
|
|
Pre-Generated (or Procedurally Generated) Destruction
|
|
7
|
242
|
January 31, 2016
|
|
Burning Things Should Be Easier
|
|
17
|
450
|
January 31, 2016
|
|
More traps
|
|
36
|
544
|
January 31, 2016
|
|
I don't know C++, what can I do to help development?
|
|
9
|
367
|
January 30, 2016
|
|
Error with New Locations
|
|
1
|
151
|
January 28, 2016
|
|
Soda Pop Representation
|
|
6
|
205
|
January 28, 2016
|