Game Talk   The Lab


Complete mutation graph: requisites, cancels and more (1)
LUA mod to add flags to a monster? (2)
PoraComp Testers Needed! (13)
Android Version ( 16 17 18 19 20 21 22 23 24 25 26 27 ) (524)
Cheesy_powergen: Crude pico hydroelectricity and gravity powered lamps (9)
Earlygame Progression Mod (4)
Early Game Mutations Mod (5)
Method of Expanding The CDDA Map: Real Life Landmarks, Continents, Oceans, Etc (2)
Artyom's Gun Emporium: Reloaded (More Guns!) ( 2 3 ) (53)
Mutation Changes mod ( 2 3 4 ) (64)
Computers for research and fun ( 2 ) (25)
Disable hacked bots (12)
Enemy starvation (19)
Improved deconstruction (4)
Cataclysm++ Mod ( 23 24 25 26 27 28 29 30 31 32 33 34 ) (666)
- CDDA-Soundpack - ( 2 3 ) (53)
Fungal infection while wearing full power armor? (14)
Ninja mod - from the Japanese Wiki ( 2 3 ) (41)
Rotating and why it should be there (15)
CDDA Game Launcher (Automatic updates and more!) ( 2 3 4 5 6 7 8 9 10 ) (180)
Transplant trees mod help (1)
Hybrid Inventory [2019-2-8] ( 2 3 4 ) (77)
The alternate ends of the world (5)
Mod Incorporating Additions to C++ Source? (5)
Vehicle connect (6)
Lootable Minutes Mod ( 2 ) (23)
Deconstruct idea (1)
Working on a new graphical overmap font ( 2 ) (21)
Plazma-rush's mods (3)
GunWorld mod - WIP shotgun test (7)