Secronom Zombies <- download the secronom v1.4 mod here
or
~ First of all, the mod’s main focus is to make your world even more dangerous and intense, adding odd variety of zombies into your world. From skittering parasites to complex enemies, everything is a threat, so prepare your trusty guns and ravel through the depths
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- The v1.4 update revolves on structures and locations. Now the secronom labs has even more and larger spaces and is made for scavenging peeps… So, the next step is v1.5, that deals on weapons and other items that “would” give benefits to players.
- Along with v1.5, I have removed the LUA dependent functions included in the mod. This means that creatures and places that has specialties with LUA are deleted to prevent errors with the latest builds
(take a look on the README.txt included in this mod for the changelog and others)
SZ SCREENSHOTS
As of v1.4:
As of v1.2:
Interior of Secronom Lab - Ugly
SZ EVOLUTION SHEET
This is a similar concept of PKRebalancing mod… And remains to that point as my reason in wasting lots of time to keep this mod alive…
Thanks to SomeDeadGuy for his tilesets as spritebase and Poragon’s Poracomp, learning LUA is an achievement for me
How to install the mod properly:
NOTE: This tutorial is meant for mediafire-downloaded file.