|
My desired final shape for the standard view/map/light system
|
9
|
March 15, 2013
|
|
Noise Levels
|
8
|
March 15, 2013
|
|
Changelog inclusion in new DDA releases?
|
7
|
March 14, 2013
|
|
Better Parkour/climbing levels, cities and towns
|
8
|
March 14, 2013
|
|
Signs
|
6
|
March 14, 2013
|
|
Spawning With Items
|
44
|
March 14, 2013
|
|
Gas Syphoning
|
3
|
March 14, 2013
|
|
Corporate HQ
|
1
|
March 14, 2013
|
|
Gee wilikers batman (Comic suggestion)
|
5
|
March 14, 2013
|
|
Removal of "Special" zombies (as an option)
|
8
|
March 14, 2013
|
|
Animating rain
|
1
|
March 13, 2013
|
|
Vehicle ideas
|
2
|
March 13, 2013
|
|
Water Towers
|
1
|
March 13, 2013
|
|
Map option: hide tile
|
1
|
March 13, 2013
|
|
Here's a switch: let's talk about stuff that should be REMOVED
|
20
|
March 13, 2013
|
|
Craft item: rain coat
|
7
|
March 11, 2013
|
|
Mechs/Power Suits
|
13
|
March 11, 2013
|
|
Craft item: Naginata
|
3
|
March 11, 2013
|
|
From IRC: Changes to police and military mechanics and lore
|
8
|
March 11, 2013
|
|
Crafting, materials, random
|
4
|
March 11, 2013
|
|
Farming and Beekeeping Galore!
|
3
|
March 11, 2013
|
|
New begin to game, get rid of grace period and different challenges for 68 hours
|
4
|
March 10, 2013
|
|
Vending Machines / New crafting recipes / construction sites
|
2
|
March 10, 2013
|
|
Game balance/melee characters
|
4
|
March 10, 2013
|
|
Allow some mobs to wear/weild items
|
3
|
March 10, 2013
|
|
Takedowns
|
3
|
March 10, 2013
|
|
From IRC: Spawn frequency and spawn group rewrite
|
2
|
March 10, 2013
|
|
Looking for suggestions - New Overmap areas
|
78
|
March 10, 2013
|
|
Simple NPC commands / Spawn tweaking
|
2
|
March 9, 2013
|
|
Bunch of menu stuff that has probably been suggested before
|
2
|
March 9, 2013
|