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BRAINSTORMING: Chemistry recipes
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2
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876
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November 23, 2017
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Suggestion: Quality of Life changes (Favorites tab for crafting menu)
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4
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685
|
November 23, 2017
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Encouraging player specialization
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36
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1815
|
November 21, 2017
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Things to add into debug mode
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5
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914
|
November 21, 2017
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Multiplayer?
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9
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2659
|
November 21, 2017
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Suggestion: Snowmen, snow angels and snowballs+
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2
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322
|
November 20, 2017
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Suggestions: Pollution and radiation+
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5
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513
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November 18, 2017
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Suggestion: Auto-refuel adjecent fire
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0
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295
|
November 18, 2017
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Suggestion: Multi-step cooking/charcoal-making mechanic for cooking
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0
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267
|
November 18, 2017
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Bionics installation rebalance. Specifically installation failure results
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6
|
911
|
November 17, 2017
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Sandwiches - adjustment "needed"
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|
7
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630
|
November 13, 2017
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Hunting Blinds\hiding in bushes?
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4
|
822
|
November 13, 2017
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Infrared goggles change/new item like it
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0
|
817
|
November 1, 2017
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Static bases - Returning and excursions
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33
|
1776
|
November 1, 2017
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NPC companions sharing resources
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2
|
399
|
October 31, 2017
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Crafted sights/scopes (or lack thereof)
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3
|
323
|
October 30, 2017
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Set Starts for Social Interaction and beginers
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|
1
|
273
|
October 28, 2017
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Basic stance system (offshoot of the stealth thread)
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|
5
|
335
|
October 26, 2017
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Salt and spice - PC helps themselves
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|
9
|
523
|
October 26, 2017
|
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About writting mods
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|
13
|
831
|
October 25, 2017
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Feature Suggestions & Possible Bug Report
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|
3
|
343
|
October 18, 2017
|
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The Lab
|
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2
|
497
|
October 16, 2017
|
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Science labs bionics stockrooms
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|
0
|
231
|
October 13, 2017
|
|
Bundles
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2
|
289
|
October 13, 2017
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I feel like CDDA may need a feature freeze if 0.D is going to go anywhere
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|
1
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519
|
October 11, 2017
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|
"Brawling V2" martial art
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|
5
|
674
|
October 10, 2017
|
|
Changing Omnicellular to spawn NPCs instead of monsters?
|
|
7
|
891
|
October 10, 2017
|
|
Introducing a new anti-melee Z, the "Acid Boomer"
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|
4
|
409
|
October 9, 2017
|
|
Debuff all the enemies!
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|
3
|
335
|
October 9, 2017
|
|
Grappling hook uses
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|
7
|
1880
|
October 7, 2017
|