Thinking of ways to do close-up gun combat, where the gun is less an aiming ballistic weapon and more a sort of contact-distance bullet injector. For visual reference, try John Wick 1 and 2, or Netflix’ The Punisher.
I have no idea if the following is feasible, but here’s the idea:
Set a “Firearms CQB” style.
The attack roll changes from damage type plus melee to firearm type plus melee.
On crit: Reduce the move cost by 50%, reduce ammunition by 1, and apply the crit is applied as if a gunshot had gotten it.
Special Move: Reduce the move cost by 50%, reduce ammunition by 1, and try to hit the target with firearm type plus melee. On hit, apply damage as if a gunshot had gotten it.