Anyone considered a utility program to consolidate modded items/monsters/etc?
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8
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623
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July 3, 2020
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Freezing bodies?
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6
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626
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July 1, 2020
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Risky manually removing bionics without a autodoc and/or kits
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12
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1160
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June 29, 2020
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Hills/vision range
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2
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450
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June 25, 2020
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"Warning: You're about to dump out all of your water by mistake!"
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2
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759
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June 21, 2020
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Shrooms, magic or otherwise
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11
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579
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June 20, 2020
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C:DDA Development Blog June 17th, 2020
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3
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468
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June 17, 2020
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Cutlery, Condition; Blades and Sharpening
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4
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569
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June 17, 2020
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Monster Hunter International
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7
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527
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June 5, 2020
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Firearm Durability
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27
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1910
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June 5, 2020
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Non-aggressive movement and animals
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6
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630
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June 3, 2020
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May we raise animals in CDDA?
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5
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1324
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June 3, 2020
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Adding more and new realistic primitive ranged weapons
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4
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786
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June 1, 2020
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SHIFT+G to PUSH zombies!
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16
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1493
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May 31, 2020
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Thoughts about game option and interface defaults
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4
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395
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May 31, 2020
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Where mutagens used as weapons during the cataclysm?
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4
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701
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May 28, 2020
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Multiplayer question
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8
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1820
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May 27, 2020
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Suggestion: when looking at items, show stats of what's contained in them before stats on the container
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0
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327
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May 25, 2020
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General Quality of Life / UI Improvement discussion
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4
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885
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May 25, 2020
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Once Z levels get fully implemented, could we make multi layer vehicles?
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23
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1475
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May 25, 2020
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More widespread helicopter spawns
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15
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1300
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May 20, 2020
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Edit NPC age/height with debug
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1
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651
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May 20, 2020
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Underwhelming stimulants
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6
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1141
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May 19, 2020
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Hotfixes and stability vs cutting-edge functionality
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21
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938
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May 16, 2020
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Where are the mutant zombies?
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4
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586
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May 15, 2020
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Skill Merges: Trapping, Survival and Launchers
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21
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1378
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May 15, 2020
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Zombie powered treadmill and more
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5
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599
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May 14, 2020
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Dimensional storage
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3
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597
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May 14, 2020
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Making rail vehicles?
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3
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948
|
May 11, 2020
|
Mr Roboto - A DIY Robot idea
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19
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1066
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May 11, 2020
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